I just wrapped up working with cmiVFX to publish a training series on the powerful particle plugin for Cinema 4D, X-Particles. It’s a 10 part and roughly 4 hour long series of tutorials that can get you familiar with the plugin that is definitely growing as a fan favorite among Cinema 4D users, and opening doors for you to create awesome particle effects in Cinema 4D.
I have been using X-Particles for awhile now and I love how much more functionality you gain inside Cinema 4D by using it instead of the regular particle system, and I find it at least thousand times easier to use than the clunky, XPresso-based Thinking Particles. I find X-Particles feels almost like an extension of MoGraph, basically instead of Cloners you have Emitters and instead of Effectors you have Modifiers. You’ll notice how fast and stable it is right away, it previews and renders very quickly, allowing you to visually see you particle simulation change on the spot.
In these lessons I hit as many topics as I can on X-Particles as I can in about 4 hours. If you have never used the plugin I’m pretty confident after watching my training you will have a good grasp of how to use X-Particles and what you could potentially create with it. I start out going over most of the terms and tools at the base level of X-Particles, and the last few chapters get into some more advanced setups and projects. The goal as always is to give you enough information for you to be inspired to create designs on your own with the help of this new tool.
Included with the training is a bundle of projects that you can use to follow along and breakdown how you can build these X-Particles designs. I tried to develop some projects that give a good example of how you can combine many of the different tools available to you inside the plugin, with the final result being something that would be far more difficult to create in Cinema 4D without the help of X-Particles.
A demo of X-Particles can be found here. You should be able to follow along with the lessons just fine if you want to learn it before you commit to buying it. I feel like it’s a worthy investment for the price. The plugin is being developed further (Thinking Particles? Not so much) and it will only get more useful with better integration with Cinema 4D as we go forward.