Changed my Mind

I’m not going to do a tutorial on making that MoGraph deck of cards. I started recording it and for the sake of brevity I excluded the tedious set up of adding materials and clones to make a full deck. And without that the tutorial just basically is setting up a linear cloner and an animated step effector. It was going to be kinda weak. So here’s mostly how you do it: Add your clones (All 52 of them) to a linear cloner and offset them in the X position. Then add a slight step rotation to make them in an arc. Add a step effector that flips the cards 180º. The only trick there is to make sure the spline graph under the Effector Tab is a straight line across the top of the graph. Then just add some falloff and animate the position to flip them however you want.

Flipping a Deck of Cards in MoGraph

I was in Las Vegas recently and couldn’t stop thinking about linear cloners and step effectors. I’ve got cards and gambling on my mind. I devised a little project that arranges all 52 playing cards in a linear cloner, thus allowing you to animate a entire deck of cards with different parameters and effectors. This animation here is what it looks like when you fan the whole deck of cards out flat on the table and then start at one end and flip all the cards over sequentially all in one motion.

Not a complex animation but once you’ve got it set up it could unlock some better tricks. I think I’m going to make a tutorial for this.

Aetuts+ Logo Reveal Contest Entry: Puzzle Pieces Animation

I had this idea in my head for awhile. I wanted to create a 3D model of a jigsaw puzzle that can have the pieces animated into solve it with just a few keyframes. It can be textures with whatever, it’s a puzzle so it can be a replaceable image of anything. Well I finally got around to doing it for the Aetuts+ Logo Reveal Contest.

It’s based on my old animation in Mograph, the Current Cubes animation. I thought that if you cloned puzzle pieces into a grid cloner that you could control the assembly of a whole jigsaw puzzle. You could do some could random effectors to make the pieces scatter and have it pop back into place. This logo reveal contest came up with Aetuts+ and I couldn’t come up with anything special in After Effects off the top of my head, so I grabbed the puzzle idea off my idea whiteboard and got to work. I have no graphic moral compass apparently, since I’m primarily using a 3D application to do a logo reveal for a site devoted to tutorials in a 2D application. I’m a monster.
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New Tutorial: Interactive Speaker using MoGraph

Head to the tutorial Page to check out my latest tutorial, where I use Cinema 4D and the MoGraph module to create a 3D speaker that is powered by a sound file.
 

Cinema 4D – Interactive Speaker with Mograph

In this tutorial I demonstrate how to model a 3D speaker and use the sound effector in MoGraph to have it move accurately to the beat of a sound file you specify. Here is a ZIP file that contains the Cinema 4D file to start and a short audio file to use.

MoGraph: Bills are piling up

Here’s a little clip just in time for tax season. I used mograph to create a scene where someone’s bills are getting out of control. All I used was a cloner object to clone multiple types of bills and a randomize effector to vary the positions and angles of the individual papers that make up the stack. I also modeled all the objects in the scene, even the seagull painting in the background was a vacation picture of mine. Eventually it will be in various car commercials here and there.

New MoGraph page

I made a new page where I will start uploading animations that I create in MoGraph. I find myself constantly messing around with MoGraph’s cloners and effectors, and I just wanted a spot where I can put anything cool I design.