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<channel>
	<title>Big Mike Design &#187; Look what I made</title>
	<atom:link href="http://www.bigmikedesign.com/blog/tag/look-what-i-made/feed" rel="self" type="application/rss+xml" />
	<link>http://www.bigmikedesign.com</link>
	<description>Michael Szabo :: Motion Designer</description>
	<lastBuildDate>Wed, 18 Aug 2010 11:23:06 +0000</lastBuildDate>
	<language>en</language>
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		<title>I made a Tube</title>
		<link>http://www.bigmikedesign.com/blog/i-made-a-tube</link>
		<comments>http://www.bigmikedesign.com/blog/i-made-a-tube#comments</comments>
		<pubDate>Tue, 15 Jun 2010 11:22:17 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Sup]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[MoDynamics]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=373</guid>
		<description><![CDATA[I made a tube using MoDynamics in Cinema 4D in order to see how little pieces inside would react when I shook things up in this 3D world.]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="600" height="338"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=12569825&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><fb:share-button href="http://www.bigmikedesign.com/blog/i-made-a-tube" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/i-made-a-tube&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>I made a tube in Cinema 4D.</p>
<p>I will now answer your questions about the tube:</p>
<p>Q: I&#8217;ve watched the tube and I&#8217;m confused. What exactly does this tube do?</p>
<p>A: The tube doesn&#8217;t really <em>do</em> anything per se, it is what it is. It moves, and then the pieces inside it move.</p>
<p>Q. I see. How did you go about creating this tube? </p>
<p>A: Well I was trying to come up with a different way of presenting/containing/revealing some text in Cinema 4D. Instead of having the letters just sit there, I put them in a tube that kind of looks like <a href="http://thumbs.dreamstime.com/thumb_1/1096051235U2HU54.jpg">those things at the bank</a> or <a href="http://img.verycd.com/posts/0707/post-254495-1185113548.jpg">the basis for Teenage Mutant Ninja Turtles</a>. I used MoDynamics to get the right feel for the letters to behave in their new vacuum sealed world. Then I altered the position and rotation of the tube to shake things up and have the contents bounce around. I added some marbles inside there because I felt like it. Then I added reflections and materials in order to make it look cooler and we arrived at the tube which stands before us today.<br />
<span id="more-373"></span><br />
Q: Are there more of them like this?</p>
<p>A: I assure you this tube is the only tube of it&#8217;s kind.</p>
<p>Q: Precisely how long did it take to make this tube?</p>
<p>A: I spent a good 6-8 hours designing it to look and function correctly, and it took about 17 hours for my computer to render out the video that is less than 10 seconds. I can tell you are very impressed or possibly concerned.</p>
<p>Q: Wouldn&#8217;t it be better if it was like&#8230;a snow globe or something?</p>
<p>A: It definitely would be, it certainly lends itself to a design like that. But it&#8217;s not as simple as adding mittens, snowmen, cuteness, etc. The snow would have to be a particle system rather than dynamic clones, plus you&#8217;d need fluid dynamics to simulate the movement and turbulence of someone shaking the globe and dispersing the snow. If you would like to pay me lots of money to make you a snow globe I will consider it.</p>
<p>Thanks for your time.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Marvelous Spider Text, Man</title>
		<link>http://www.bigmikedesign.com/blog/marvelous-spider-text-man</link>
		<comments>http://www.bigmikedesign.com/blog/marvelous-spider-text-man#comments</comments>
		<pubDate>Sun, 27 Sep 2009 23:18:56 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[spider web]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=179</guid>
		<description><![CDATA[Something I worked on in After Effects that really doesn&#8217;t try to mimic any style or theme you&#8217;ve seen before, nope not at all. I submitted this to get picked up as a tutorial that I would get paid for, and it probably won&#8217;t in the end. So if not then I will record the [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="600" height="338"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=6785513&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fmarvelous-spider-text-man&amp;via=bigmikedesign&amp;text=Marvelous+Spider+Text%2C+Man&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/marvelous-spider-text-man" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/marvelous-spider-text-man&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>Something I worked on in After Effects that really doesn&#8217;t try to mimic any style or theme you&#8217;ve seen before, nope not at all.</p>
<p>I submitted this to get picked up as a tutorial that I would get paid for, and it probably won&#8217;t in the end. So if not then I will record the tutorial for this technique and post it here.</p>
]]></content:encoded>
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		<item>
		<title>New Tutorial: Beach Ball in Cinema 4D</title>
		<link>http://www.bigmikedesign.com/blog/new-tutorial-beach-ball-in-cinema-4d</link>
		<comments>http://www.bigmikedesign.com/blog/new-tutorial-beach-ball-in-cinema-4d#comments</comments>
		<pubDate>Fri, 10 Jul 2009 12:51:19 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Posts]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=135</guid>
		<description><![CDATA[I just posted my newest tutorial on the tutorials page. It shows you how to make a beach ball model in Cinema 4D. It&#8217;s a pretty easy model to make, but I show you an easy way to texture it to get it to look like a 100% too- legit-to-quit beach ball. Yeah. Check it [...]]]></description>
			<content:encoded><![CDATA[<div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fnew-tutorial-beach-ball-in-cinema-4d&amp;via=bigmikedesign&amp;text=New+Tutorial%3A+Beach+Ball+in+Cinema+4D&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/new-tutorial-beach-ball-in-cinema-4d" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/new-tutorial-beach-ball-in-cinema-4d&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>I just posted my newest tutorial on the <a href="http://www.bigmikedesign.com/blog/tutorials">tutorials page</a>. It shows you how to make a beach ball model in Cinema 4D. It&#8217;s a pretty easy model to make, but I show you an easy way to texture it to get it to look like a 100% too- legit-to-quit beach ball. Yeah. <a href="http://www.bigmikedesign.com/blog/tutorials">Check it out.</a></p>
<p>Also, I will probably reorganize the tutorial page soon, it&#8217;s getting pretty crowded over there.</p>
]]></content:encoded>
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		<item>
		<title>5 Second Project &#8211; Old Video Games Graveyard</title>
		<link>http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard</link>
		<comments>http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard#comments</comments>
		<pubDate>Sat, 04 Jul 2009 16:02:52 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[5 second project]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=121</guid>
		<description><![CDATA[So this is my entry for this week&#8217;s 5 Second Project theme &#8220;Old Video Games.&#8221; I started modeling an old NES Cartridge in Cinema 4D but couldn&#8217;t figure out what exactly to do with it. I figured the theme would provoke everyone else to try and emulate old, crappy video game graphics so I wanted [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="600" height="338"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=5450609&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2F5-second-project-old-video-games-graveyard&amp;via=bigmikedesign&amp;text=5+Second+Project+-+Old+Video+Games+Graveyard&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>So this is my entry for this week&#8217;s <a href="http://greyscalegorilla.com/blog/2009/06/29/five-second-project-old-video-games/">5 Second Project theme &#8220;Old Video Games.&#8221;</a> I started modeling an <a href="http://ui30.gamespot.com/1693/supermariobros1_2.jpg">old NES Cartridge</a> in Cinema 4D but couldn&#8217;t figure out what exactly to do with it. I figured the theme would provoke everyone else to try and emulate old, crappy video game graphics so I wanted to do something else to differentiate myself a bit. I thought about all the old terrible games I used to play (technically I still have them) and how lame they seem nowadays, or how they were poorly designed and thus nearly impossible to actually beat, or the myth that blowing on the contact part of the cartridge would actually make the game work. Since you can <a href="http://www.google.com/search?hl=en&amp;q=nes+emulator&amp;aq=f&amp;oq=&amp;aqi=n1g10">play all these old games online with various emulators</a>, the cartridges seem dead and worthless, and visually sort of resemble a tombstone.</p>
<p>I had a few other game name ideas, but I threw out the scratch paper I jotted them down on. Using your own NES game experiences, feel free to come up with one and post it in the comments.</p>
]]></content:encoded>
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		<item>
		<title>New After Effects Tutorial: 3D Stroke Glow Animation</title>
		<link>http://www.bigmikedesign.com/blog/new-after-effects-tutorial-3d-stroke-glow-animation</link>
		<comments>http://www.bigmikedesign.com/blog/new-after-effects-tutorial-3d-stroke-glow-animation#comments</comments>
		<pubDate>Thu, 16 Apr 2009 13:28:40 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[trapcode]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=57</guid>
		<description><![CDATA[So my latest tutorial creates a design that is a bit hard to describe. It&#8217;s a sort of a 3D stroke-light streak-burst-glow-particle-explosion-reveal-animation. That name just rolls off the tongue. This video is a practical example I made with the technique. If I remember correctly I got inspiration from a Ford Flex commercial like this one [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="304"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=4168570&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fnew-after-effects-tutorial-3d-stroke-glow-animation&amp;via=bigmikedesign&amp;text=New+After+Effects+Tutorial%3A+3D+Stroke+Glow+Animation&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/new-after-effects-tutorial-3d-stroke-glow-animation" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/new-after-effects-tutorial-3d-stroke-glow-animation&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>So my <a href="http://www.bigmikedesign.com/blog/tutorials">latest tutorial</a> creates a design that is a bit hard to describe. It&#8217;s a sort of a 3D stroke-light streak-burst-glow-particle-explosion-reveal-animation. That name just rolls off the tongue. This video is a practical example I made with the technique.<br />
If I remember correctly I got inspiration from a Ford Flex commercial like this one at some point last year (It&#8217;s towards the end):<br />
<span id="more-57"></span><br />
<center></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-MWpn7nT3Xo&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-MWpn7nT3Xo&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p></center><br />
So <a href="http://www.bigmikedesign.com/blog/tutorials">check it out here</a>. It is done 100% in After Effects and uses Trapcode 3D Stroke and Particular. </p>
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		<item>
		<title>Yep, They Bother Me Too</title>
		<link>http://www.bigmikedesign.com/blog/yep-they-bother-me-too</link>
		<comments>http://www.bigmikedesign.com/blog/yep-they-bother-me-too#comments</comments>
		<pubDate>Fri, 10 Oct 2008 14:08:32 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Car Commercials!!1!1!!!]]></category>
		<category><![CDATA[Gripes]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[venting]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=46</guid>
		<description><![CDATA[99% of the work I create nowadays is car commercials. Compared to anything and everything else you see on TV, they set the quality bar pretty low. You know exactly what I mean. I&#8217;ve done hundreds of them. My work tends to look better than those extreme examples, but nonetheless, most car commercials are doomed before I even get [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="301"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=1929920&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fyep-they-bother-me-too&amp;via=bigmikedesign&amp;text=Yep%2C+They+Bother+Me+Too&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/yep-they-bother-me-too" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/yep-they-bother-me-too&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>99% of the work I create nowadays is car commercials. Compared to anything and everything else you see on TV, they set the quality bar pretty low. <a href="http://www.youtube.com/watch?v=0aGqhs-ekiI">You</a> <a href="http://www.youtube.com/watch?v=Ol-PDx3r2_I">know</a> <a href="http://www.youtube.com/watch?v=mN3nUcLs-Qc">exactly</a> <a href="http://www.youtube.com/watch?v=_k7i2PnNARw">what</a> <a href="http://www.youtube.com/watch?v=9jRC9EpRwc4">I mean.</a></p>
<p>I&#8217;ve done hundreds of them. My work tends to look better than those extreme examples, but nonetheless, most car commercials are doomed before I even get to edit one thing.  I can only imagine that most people who see car commercials on TV either:</p>
<p>a. Tune it out completely, rendering the advertising message useless.</p>
<p>b. Change the channel.</p>
<p>c. Groan/roll eyes/ sigh/other symptom of aggravation.</p>
<p>d. Some combination of a, b, and c.</p>
<p><span id="more-46"></span>They are what they are: cheap and quick. I sometimes make 3 commercials in one day from start to finish. The deadlines are tough sometimes, as I work furiously to try and crank something out that is so subpar. Occasionally my attempts to add a bit of style to the car spot are vanquished. Plenty of times I&#8217;ve been told to change a commercial I worked on to severely downgrade its overall quality simply because the owner of John Smith Cars wants it that way. Nevermind that I am the artist, I just have to give the client what he wants. </p>
<p>BUT! Occasionally I get to do something creative, something that can showcase more of my skills. This is part of a commercial I made that is a bit nicer than any of the harsh reality I just spewed.</p>
<p>I actually had a lot of fun making that acid-trip-intense-fake-commercial. It&#8217;s mostly a combination of various After Effects expressions to make the objects wiggle, vibrate, and dance in the most obnoxious ways possible. It was a challenge to make a mockery of some of the annoying attention grabbing gimmicks I sometimes am asked to pull.</p>
<p> Here&#8217;s my take on car commercials:</p>
<p>I really don&#8217;t think this type of advertising is really successful at all. Car commercials often take the approach of packing 10 pounds of shit in a 5 pound bag. Car dealers don&#8217;t want to pay a whole lot for advertising since they don&#8217;t have a bottomless pit of money advertising monoliths like Coke, Nike, and Apple do. They try to make their commercials cover all the bases and hope that maybe you retain all or some, or maybe just one thing from their commercial.  Dealers try to cram a line about the inventory, the prices, the rebates, the savings, the guarantees, the service, and the location and push the 30 second commercial to the limit, until it is bursting with chaos. My commercials have had cluttered graphics and titles, incoherent shouting from the announcer, and an overall information overload that leaves the viewer feeling and retaining nothing.</p>
<p>They don&#8217;t get it. They treat an automobile like something that is an impulse buy. Nobody is going to go out and buy a car because of all the great savings you promise them on a TV commercial. If they are thinking about buying a car, they will maybe consider your offer, but they are not going to look at your deals exclusively. They are going to shop around. make commercials that are funny, have good production value, and are less aggressive. Work on branding the dealership instead of trying to get viewers to leap off the couch and spend $20,000+ on a car right now.</p>
<p>Wow. &lt;/vent&gt;</p>
<p>Eventually I will get burned out on car commercials. I might be burned out right now. </p>
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		<title>Waving Pennant in Cinema 4D</title>
		<link>http://www.bigmikedesign.com/blog/waving-pennant-in-cinema-4d</link>
		<comments>http://www.bigmikedesign.com/blog/waving-pennant-in-cinema-4d#comments</comments>
		<pubDate>Wed, 17 Sep 2008 21:04:42 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Posts]]></category>
		<category><![CDATA[Car Commercials!!1!1!!!]]></category>
		<category><![CDATA[cloth tag]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[pennant]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=44</guid>
		<description><![CDATA[So here is a clip form a commercial I did that had to do with UCF Athletics. Instead of just using regular-old text, I constantly try to think of different methods to present title work. In this sports themed commercial I added the title work onto a material in Cinema 4D and created a waving [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="304"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=1753838&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fwaving-pennant-in-cinema-4d&amp;via=bigmikedesign&amp;text=Waving+Pennant+in+Cinema+4D&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/waving-pennant-in-cinema-4d" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/waving-pennant-in-cinema-4d&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>So here is a clip form a commercial I did that had to do with UCF Athletics. Instead of just using regular-old text, I constantly try to think of different methods to present title work. In this sports themed commercial I added the title work onto a material in Cinema 4D and created a waving pennant using the cloth tag.</p>
<p>I would recommend using the cloth tag to create any sort of waving flag like this rather than the wind deformer. The Cloth tag is very easy to set up and with some trial and error you can create a much more natural looking movement than with the simple wind deformer. Don&#8217;t forget to make it a child of a hyperNURBS object to make it even smoother.</p>
<p>There are several tutorials on this subject already out there, <a href="http://www.techtut.com/Tutorial/Cinema-4D/84-How-to-create-a-flag.html">including this one.</a></p>
<p>I&#8217;d really like to get more in depth with the cloth tag to better understand how the settings can alter the movement and reaction of your object. I haven;t been able to find an in depth review of what certain things like flexion, global intersection analysis, global drag, etc. actually &#8220;do&#8221; when changed. If anyone has a breakdown of this to link to or would perhaps put it in writing please let me know.</p>
]]></content:encoded>
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		<title>Guitar Hero Style Welcome Video</title>
		<link>http://www.bigmikedesign.com/blog/guitar-hero-style-welcome-video</link>
		<comments>http://www.bigmikedesign.com/blog/guitar-hero-style-welcome-video#comments</comments>
		<pubDate>Thu, 10 Jul 2008 00:01:38 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[Site Updates]]></category>
		<category><![CDATA[Sup]]></category>
		<category><![CDATA[Welcome Video]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=39</guid>
		<description><![CDATA[I felt my home page was in need of a bit of a makeover, so I created a new welcome video. I consulted my Xbox for inspiration and decided to create a Guitar Hero style video for my site. After doing tons of interactive research while observing the details and nuances of the game, I [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="304"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=1311968&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fguitar-hero-style-welcome-video&amp;via=bigmikedesign&amp;text=Guitar+Hero+Style+Welcome+Video&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/guitar-hero-style-welcome-video" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/guitar-hero-style-welcome-video&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>I felt my <a href="http://www.bigmikedesign.com">home page</a> was in need of a bit of a makeover, so I created a new welcome video. I consulted my Xbox for inspiration and decided to create a <a href="http://guitarhero.com/us/">Guitar Hero</a> style video for my site. <em><strong>After doing tons of interactive research while observing the details and nuances of the game,</strong></em> I did my best to recreate the look and feel of the game with Cinema 4D, Photoshop, Motion, and After Effects. If you&#8217;ve never seen or <a href="http://www.youtube.com/watch?v=-ILs__bqfOQ">played Guitar Hero</a> (or even more awesomer, <a href="http://www.rockband.com/">Rockband</a>) then I suggest you head down to somewhere like Best Buy and take the floor sample for a spin.<br />
I&#8217;m pleased with the way this came out. It&#8217;s good to know that all of my research and hard work payed off.</p>
<p>I&#8217;m planning on doing more welcome videos to the site every so often. I&#8217;ll either have them play randomly if I can figure out how or I will have a way to cycle between them. </p>
]]></content:encoded>
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		<title>It&#8217;s Been Awhile</title>
		<link>http://www.bigmikedesign.com/blog/its-been-awhile</link>
		<comments>http://www.bigmikedesign.com/blog/its-been-awhile#comments</comments>
		<pubDate>Tue, 20 May 2008 19:26:11 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[Where am I?]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/its-been-awhile</guid>
		<description><![CDATA[Judging by the date of my last post, I really haven&#8217;t done much on here lately. I have been doing plenty of motion graphics work while I&#8217;m actually at work, so I haven&#8217;t been chomping at the bit to work on extra stuff for this site when I get home. I&#8217;ve been playing plenty of Grand [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="304"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=1042010&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fits-been-awhile&amp;via=bigmikedesign&amp;text=It%27s+Been+Awhile&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/its-been-awhile" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/its-been-awhile&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>Judging by the date of my last post, I really haven&#8217;t done much on here lately. I have been doing plenty of motion graphics work while I&#8217;m actually at work, so I haven&#8217;t been chomping at the bit to work on extra stuff for this site when I get home. I&#8217;ve been playing plenty of <a href="http://www.rockstargames.com/IV/">Grand Theft Auto IV</a> instead.</p>
<p>A demo reel update is in order&#8230;soon.</p>
<p>Anyway&#8230; I recently did this in a commercial for a company that builds swimming pools. I used Trapcode Form and <a title="Trapcode Form Water Preset" href="http://aefreemart.com/2007/11/15/trapcode-form-preset1/" target="_blank">this preset</a> by Harry Frank. I tweaked a few things and thought it came out pretty cool. </p>
<p>I added the ripple transition using the aptly named &#8220;Ripple&#8221; effect in After Effects. By masking on and off the titles along with animating the width, height, and radius of the Ripple, the water appears to wash the titles away.</p>
<p>I like the widescreen shape I made, the slight bend in it is something a little different, and the spark that traces along the edge adds a little something to it. Expect me to use this element entirely in too much of my work.  </p>
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		<title>New Tutorial: Interactive Speaker using MoGraph</title>
		<link>http://www.bigmikedesign.com/blog/new-tutorial-interactive-speaker-using-mograph</link>
		<comments>http://www.bigmikedesign.com/blog/new-tutorial-interactive-speaker-using-mograph#comments</comments>
		<pubDate>Mon, 11 Feb 2008 15:10:22 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[sound effector]]></category>
		<category><![CDATA[speakers]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/new-tutorial-interactive-speaker-using-mograph</guid>
		<description><![CDATA[Head to the tutorial Page to check out my latest tutorial, where I use Cinema 4D and the MoGraph module to create a 3D speaker that is powered by a sound file.  ]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="451" height="283"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=681740&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fnew-tutorial-interactive-speaker-using-mograph&amp;via=bigmikedesign&amp;text=New+Tutorial%3A+Interactive+Speaker+using+MoGraph&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/new-tutorial-interactive-speaker-using-mograph" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/new-tutorial-interactive-speaker-using-mograph&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>Head to the <a href="http://www.bigmikedesign.com/blog/tutorials">tutorial Page</a> to check out my latest tutorial, where I use Cinema 4D and the MoGraph module to create a 3D speaker that is powered by a sound file.<br />
 </p>
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