<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Big Mike Design &#187; Cinema 4D</title>
	<atom:link href="http://www.bigmikedesign.com/blog/tag/cinema-4d/feed" rel="self" type="application/rss+xml" />
	<link>http://www.bigmikedesign.com</link>
	<description>Michael Szabo :: Motion Designer</description>
	<lastBuildDate>Fri, 03 Feb 2012 04:44:03 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
		<item>
		<title>Univision Holiday Campaign Animation</title>
		<link>http://www.bigmikedesign.com/blog/univision-holiday-campaign-animation</link>
		<comments>http://www.bigmikedesign.com/blog/univision-holiday-campaign-animation#comments</comments>
		<pubDate>Sat, 14 Jan 2012 02:18:51 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Univision Promos]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[cloth]]></category>
		<category><![CDATA[displacer]]></category>
		<category><![CDATA[ribbon]]></category>
		<category><![CDATA[Spanish work]]></category>
		<category><![CDATA[spline wrap]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=15290</guid>
		<description><![CDATA[This animation I made aired throughout the holiday season on Univision. My producers wanted it to be similar to the animation I did for their summer campaign. The actual logo animation is a very simple spin inside Cinema 4D, it&#8217;s not going to rock anyone&#8217;s socks off. I created a very reflective red material for [...]]]></description>
			<content:encoded><![CDATA[    <iframe src="http://player.vimeo.com/video/35040601" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><div id="tweetbutton15290" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Funivision-holiday-campaign-animation&amp;via=bigmikedesign&amp;text=Univision%20Holiday%20Campaign%20Animation&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>This animation I made aired throughout the holiday season on Univision. My producers wanted it to be similar to the animation I did for <a href="http://www.bigmikedesign.com/blog/fix-it-in-post-summer-campaign" title="Summer Campaign">their summer campaign.</a></p>
<p>The actual logo animation is a very simple spin inside Cinema 4D, it&#8217;s not going to rock anyone&#8217;s socks off. I created a very reflective red material for the logo because I wanted to try and make it look like it was a Christmas ornament.</p>
<p>The part I ended up liking the best were the gold ribbons, which were a technique I developed after to avoid dealing with the frustrations of working with Cloth in Cinema 4D. I hate using Cloth in Cinema 4D, I will avoid it at all costs. The ribbons are a Plane object modified with a Spline Wrap deformer to get their overall shape and control their path on a Helix spline. But if you stop there you have just a flat and dull looking line circling the screen. The key to making them float and fly in an organic manner was to apply a Displacer deformer to them as well. If you bump up the Height of the Displacement and the Global Scale of the Noise pattern you pick in your Shading options, you can get a wide level of displacement that makes the ribbon look more natural as it flows through the scene. Then you can just change the Seed value on the Noise shader and you&#8217;ll get different looking patterns for the ribbons, and you can find one that you like the best. Much easier than using cloth for ribbons.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/univision-holiday-campaign-animation/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some Dynamics Examples From My Book</title>
		<link>http://www.bigmikedesign.com/blog/some-dynamics-examples-from-my-book</link>
		<comments>http://www.bigmikedesign.com/blog/some-dynamics-examples-from-my-book#comments</comments>
		<pubDate>Thu, 29 Dec 2011 14:33:05 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Sup]]></category>
		<category><![CDATA[My book]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=14806</guid>
		<description><![CDATA[Here's the end results of the lessons in chapter 10 of my book on Dynamics in Cinema 4D. I cover most of the dynamic features of the program like the Dynamics Body tag, springs, connectors, Soft Body dynamics, how to make MoGraph cloners dynamic, dynamic cloth, dynamic splines, and hair. 
]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/34313092" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><div id="tweetbutton14806" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fsome-dynamics-examples-from-my-book&amp;via=bigmikedesign&amp;text=Some%20Dynamics%20Examples%20From%20My%20Book&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Here&#8217;s the end results of the lessons in chapter 10 of my book on Dynamics in Cinema 4D. I cover most of the dynamic features of the program like the Dynamics Body tag, springs, connectors, Soft Body dynamics, how to make MoGraph cloners dynamic, dynamic cloth, dynamic splines, and hair. </p>
<p>The key advantage of using dynamics is you can create realistic looking reactions and collisions without using keyframes. You set up a world and how your objects interact, and let Cinema 4D handle the rest. In my opinion it&#8217;s one of the the more fun areas to explore in the program, you can do some very creative and interesting stuff (like making cereal for example!) with dynamics.</p>
<p>You can find my book avilable for <a href="http://www.packtpub.com/cinema-4d-r13-cookbook/book" title="Cinema 4D R13 Cookbook">purchase here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/some-dynamics-examples-from-my-book/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rube Goldberg Machine Made with Dynamics</title>
		<link>http://www.bigmikedesign.com/blog/rube-goldberg-machine-made-with-dynamics</link>
		<comments>http://www.bigmikedesign.com/blog/rube-goldberg-machine-made-with-dynamics#comments</comments>
		<pubDate>Mon, 19 Dec 2011 15:34:56 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Dynamics]]></category>
		<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[My book]]></category>
		<category><![CDATA[Rube Godberg Machine]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=14315</guid>
		<description><![CDATA[This animation is the result from the final lesson in my book. The last chapter deals with configuring dynamics in Cinema 4D, which is the process of making objects interact with each other with collisions, as well as forces, gravity, and more. From the moment I started using dynamics in Cinema 4D I always thought [...]]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/33887774" width="600" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><div id="tweetbutton14315" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Frube-goldberg-machine-made-with-dynamics&amp;via=bigmikedesign&amp;text=Rube%20Goldberg%20Machine%20Made%20with%20Dynamics&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>This animation is the result from the final lesson in my book. The last chapter deals with configuring dynamics in Cinema 4D, which is the process of making objects interact with each other with collisions, as well as forces, gravity, and more. </p>
<p>From the moment I started using dynamics in Cinema 4D I always thought of making a <a href="http://en.wikipedia.org/wiki/Rube_Goldberg_Machine" title="Wikipedia" target="_blank">Rube Goldberg Machine</a>, an elaborate contraption that yields a very simple result through chain reactions of many objects. It&#8217;s basically like creating a big game of <a href="http://courses.knox.edu/theatre121/ImageLinks/MousetrapGame2.jpg" title="Mouse Trap photo" target="_blank">Mouse Trap</a>, except you have to make the whole thing yourself and kids will get really bored watching you tweak settings like Rotational Mass, Collision Noise, Linear Damping, and Angular Velocity Threshold.</p>
<p>I designed as many pieces as I could and tried dozens of combinations to get a complete sequence that results in the big finale. The lesson in the book takes you through the process of taking a bunch of static 3D objects and making them behave as this complex machine. The entire process requires <em>no keyframes</em> at all, which is all thanks to the power of dynamics. </p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/12/RGM_Composite.jpg"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/12/RGM_Composite.jpg" alt="" title="RGM_Composite" width="600" height="395" class="alignnone size-full wp-image-14326" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/rube-goldberg-machine-made-with-dynamics/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Finally Finished Writing</title>
		<link>http://www.bigmikedesign.com/blog/finally-finished-writing</link>
		<comments>http://www.bigmikedesign.com/blog/finally-finished-writing#comments</comments>
		<pubDate>Wed, 23 Nov 2011 02:20:39 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Posts]]></category>
		<category><![CDATA[Sup]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Cinema 4D R13 Cookbook]]></category>
		<category><![CDATA[My book]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=13842</guid>
		<description><![CDATA[I finally finished writing my book on Cinema 4D R 13.]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton13842" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Ffinally-finished-writing&amp;via=bigmikedesign&amp;text=Finally%20Finished%20Writing&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>I finally finished writing my book about Cinema 4D. I started in March and wrote 10 chapters over the course of the rest of the year. I would have been done sooner but I had to revise a decent portion of it when Maxon came out with Cinema 4D release 13 in August. <a href="http://www.packtpub.com/cinema-4d-r13-cookbook/book" title="Cinema 4D Book">Look here it&#8217;s a real thing I swear not just something I made up to sound cool.</a></p>
<p>The final word count:<br />
<a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/11/word_count.png"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/11/word_count.png" alt="" title="word_count" width="259" height="227" class="alignnone size-full wp-image-13866" /></a></p>
<p><em>*faints</em></p>
<p>Yikes. Kind of makes me want to go back in time and smack myself whenever I felt stumped by a stupid 5 paragraph essay in school. Teenagers are so dumb. The page count is inflated because of the formatting and the pictures. It will be 500 or so I think.</p>
<p>Writing was a draining process; I&#8217;d come home from work and end up just doing more work almost everyday. It&#8217;s especially tough when you aren&#8217;t really making any money until you finish and <em>hopefully</em> sell the damn thing. And it wasn&#8217;t just writing, I had to design dozens of projects and examples to teach the software and take screenshots of all the lessons. I can&#8217;t wait until it&#8217;s finally published and tangible instead of a Word document. </p>
<p>I still need to prepare some sample videos and stills to help promote it on here, but the heavy lifting is done. I&#8217;m glad I finished before the holidays and I&#8217;m looking forward to setting some these new goals, in order of increasing difficulty:</p>
<ul>
<li>Relax for the holidays</li>
<li>Complete online traffic school for going way too fast</li>
<li><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/11/dead_xbox.jpg" title="Dead Xbox">Fix my Xbox</a></li>
<li>Find and consume at least one bottle of <a href="http://www.ratebeer.com/beer/brooklyn-black-ops/82103/" title="Brooklyn Black Ops">Brooklyn Black Ops</a></li>
<li>Learn Spanish</li>
<li>Find a girl who can stomach me for more than one date</li>
<li>Learn some new software. Maybe Nuke, Realflow, or Syntheyes&#8230; yea that&#8217;s right ladies <img src='http://www.bigmikedesign.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </li>
</ul>
<p>Should be fun.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/finally-finished-writing/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Protagonistas Show Opening</title>
		<link>http://www.bigmikedesign.com/blog/protagonistas-show-opening</link>
		<comments>http://www.bigmikedesign.com/blog/protagonistas-show-opening#comments</comments>
		<pubDate>Wed, 16 Nov 2011 03:41:08 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Spanish work]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=13821</guid>
		<description><![CDATA[Me and a couple other animators were given less than a week to prepare an entire graphics package for the new show "Protagonistas."]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/32149773" width="600" height="338" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><div id="tweetbutton13821" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fprotagonistas-show-opening&amp;via=bigmikedesign&amp;text=Protagonistas%20Show%20Opening&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Me and a couple other animators were given less than a week to prepare an entire graphics package for this new show called &#8220;Protagonistas.&#8221; The producers left the graphics on the backburner in the hands of some animators that weren&#8217;t cutting it for about 3 months. I would have <em>loved</em> to collect checks and produce subpar graphics for 3 months, but instead I was asked to make something nice in about 5 days.</p>
<p>Protagonistas follows the cookie cutter reality show format of: Auditioning contestants in front of 3 judges -> move selected contestants into house -> sit back and watch them fight/argue/have sex/argue about sex fights -> vote contests off until a star is born. </p>
<p>This show searches for the next big telenovela star. I was denied an opportunity to be on the show to which I am still outraged. Just because I&#8217;m white and don&#8217;t speak Spanish shouldn&#8217;t preclude me from becoming a telenovela star. I could totally be on <a href="http://www.youtube.com/watch?v=WckCw_-7e3M" title="Que Hora Es">Que Hora Es?</a> and they know this. I will have to catch my big break at another time. </p>
<p>I highlighted the main part pf the show&#8217;s opening that I did in this clip, they added some sound effects and music for the broadcast addition. I had to make a tunnel full of screens showcasing clips of the contestants on the show. They wanted all this to feel like we are going into the camera lens, which is the main element of the show&#8217;s logo. The tunnel is a heavy render in Cinema 4D with the help of MoGraph. I modeled one flat screen TV and placed it in a radial cloner, then made a linear cloner of each radial cloner. The camera is set to have a very wide lens to make the tunnel appear a lot deeper than it actual is. I had to apply different clips to each TV so there was some variety among the monitors, so there were a lot of materials. I didn&#8217;t have Cinema 4D 13 at my disposal so I couldn&#8217;t use the new multishader setting where you can add entire folders to just one material.</p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/11/protagonistas_cinema4d.png"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/11/protagonistas_cinema4d.png" alt="" title="protagonistas_cinema4d" width="600" height="322" class="alignnone size-full wp-image-13830" /></a></p>
<p>The shutter is a transition I made with another radial cloner to the contestants on the show. They wanted a sort of &#8220;beam me up Scotty&#8221; effect to introduce the characters. Each contestant enters through a combination of effects like linear wipe, turbulent displace, and emitting some particles using Trapcode Particular. I used a lot of tech overlays from the <a href="http://www.digitaljuice.com/products/products.asp?pid=1137" title="Digital Juice">Motion Designer&#8217;s Toolkit</a> because having pre-rendered footage like that is the only way I could pull that off in a few days. </p>
<p>This intro marks the first time in Univison history that the female contestants are wearing more clothes than the males. Despite concerns from me and multiple other people with common sense that framing the male characters waist up without a shirt will make people think they are naked, this is <em>exactly</em> what the shows producers wanted to infer. There was plenty of room for me to include the tops of their pants, but I was told to scale them up so that viewers will obviously be so captivated by a bunch of naked hombres on the screen. This will clearly lead to incredible ratings, increased advertising revenue, and ensure that the visionaries that insist on shooting guys waist up without shirt <a href="http://images.t-nation.com/forum_images/e/a/ea86e-polar_bear_face_palm_thumbnail1.jpg" title="facepalm">get promoted.  </a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/protagonistas-show-opening/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Fix it in Post: Summer Campaign</title>
		<link>http://www.bigmikedesign.com/blog/fix-it-in-post-summer-campaign</link>
		<comments>http://www.bigmikedesign.com/blog/fix-it-in-post-summer-campaign#comments</comments>
		<pubDate>Mon, 15 Aug 2011 01:15:34 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Univision Promos]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[FX Breakdown]]></category>
		<category><![CDATA[Spanish work]]></category>
		<category><![CDATA[Summer]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=11382</guid>
		<description><![CDATA[Here's a FX Breakdown for my work on the summer promotional campaign for Univision. It shows how I overhauled some bad looking footage and made it into a scenic beach scene.]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/27700031" width="600" height="338" frameborder="0"></iframe><div id="tweetbutton11382" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Ffix-it-in-post-summer-campaign&amp;via=bigmikedesign&amp;text=Fix%20it%20in%20Post%3A%20Summer%20Campaign&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>If by any chance you&#8217;ve seen a commercial break on Univision in the past few months you&#8217;ve probably seen my promos for the network, suggesting you to enjoy the summer on Univision. Since it&#8217;s August already, I strongly recommend you tune in ASAP and absorb one of the many different promos I did for summer before it&#8217;s too late for you to disfruta el verano. They feature various on air personalities doing cheesy-fun summer stuff outside. Strangely I myself was not cast to be in any of the fun vignettes with beach balls, picnics, and tropical drinks with umbrellas in them. Weird. Maybe next time.</p>
<p>But you know you&#8217;ve hit it big when your <a href="http://www.peopleenespanol.com/pespanol/articles/0,22490,2076921,00.html">work</a> is <a href="http://www.latina.com/entertainment/music/paulina-rubio-back-bikini-after-baby-univision">featured</a> across <a href="http://www.latingossip.com/jackie-guerrido/paulina-rubio-univision-talent-in-summer-clip.html">the web</a> among <a href="http://es-us.omg.yahoo.com/video/entretenimiento-5215458/jingle-de-verano-de-univision-25539799.html">articles</a> wondering how Paulina Rubio looks in a bathing suit after having a baby.</p>
<p>Each promo ends with a shot of a nice summer scene where I placed an animation of the Univision logo splashing out of the water. The one shot that was deemed the most important of all the endings was a tilting shot from the hotel balcony overlooking beautiful Miami Beach. It was to make you want to jump through your TV on the spot and hopefully land in the Atlantic, except that it looked like this:<br />
<img class="aligncenter" src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/08/green_beach.jpg" alt="green beach" width="448" height="252" /></p>
<p>/sad trombone</p>
<p>Awwwww. Why is it all&#8230;green? Did we have to shoot directly into the sun? There&#8217;s no detail in the water and sky, you know, the stuff that will make it look kinda nice. Really, this is the shot I&#8217;m supposed to work with? OK BRING IT:</p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/08/Summer_Promo_Final.jpg"><img class="size-full wp-image-11456 aligncenter" title="Summer_Promo_Final" src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/08/Summer_Promo_Final.jpg" alt="" width="448" height="252" /></a></p>
<p>Basically I created a scene that wasn&#8217;t technically real at all, I replaced, enhanced, and added just about everything you see. This is what I feel like a beach is <em>supposed</em> to look like, whether you can actually find a beach that looks like a postcard is not TV&#8217;s problem. I could direct you to <a title="Boardwalk Empire" href="http://vimeo.com/18275127">way better</a> effects breakdowns from bigger studios to show you that the best composites actually go unnoticed, and you have toruble figuring out what parts of the the image are real and what&#8217;s been fixed in post production, or you probably don&#8217;t think about it at all.</p>
<p>I started by tracking the camera move so that I could position all my new layers properly in the animation. The originally clip needed a massive color correction, the white balance of the camera wasn&#8217;t even close, so I had to remove a lot of green to make the beach look somewhat normal. The sun had blown out the exposure and made the water and sky look awful, so I basically took the water detail from the right hand side of the screen and finessed it into the left side of the screen so there would actually be something there. I replaced the sky with a clear image, and color corrected both new pieces to look very saturated and rich, something to original image lacked entirely. From here it was adding the 3D logo I animated in Cinema 4D, as well as compositing the water into the composition. I wish I knew how to use <a title="Real Flow" href="http://www.realflow.com/2012/index_rf2012.php">Real Flow</a>, but the water is from the <a title="Digital Juice" href="http://www.digitaljuice.com/products/products.asp?pid=1592">Compositor&#8217;s Tool Kit</a> from Digital Juice. I matched up some pieces and had to time remap the clips just so the splashes and condensation looked right with the logo. Then I added a fake sun to make the image a little hazier, I simply placed it in the same spot as the original sun.</p>
<p>The result is a scene that would be nearly impossible to capture in nature, but since you are accustomed to seeing picturesque beach scenes like this, you hardly give it a second thought as to if it&#8217;s real or not. And then you rewind your DVR to watch <a title="Twitter" href="https://twitter.com/#!/chiqui_delgado">Chiquinquirá Delgado</a> float by on the raft again.</p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/08/Summer_Promo_Final-00164.jpg"><img class="size-medium wp-image-11460 aligncenter" title="Summer_Promo_Final (00164)" src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/08/Summer_Promo_Final-00164-300x300.jpg" alt="" width="300" height="300" /></a></p>
<p>Yea I really wish I could have gone on location for this shoot.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/fix-it-in-post-summer-campaign/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mograph Dancing Music Orb</title>
		<link>http://www.bigmikedesign.com/blog/mograph-dancing-music-orb</link>
		<comments>http://www.bigmikedesign.com/blog/mograph-dancing-music-orb#comments</comments>
		<pubDate>Thu, 02 Jun 2011 19:22:54 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My book]]></category>
		<category><![CDATA[sound effector]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=9831</guid>
		<description><![CDATA[I was trying to come up with a new way to show what the Sound Effector in Mograph can do for a lesson in my upcoming book. I wanted to make something that was beyond the simple &#8220;Hey look at the clones scaling up to the sound of beat&#8221; animations we&#8217;ve all seen. So I [...]]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/24567163" width="600" height="338" frameborder="0"></iframe><div id="tweetbutton9831" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fmograph-dancing-music-orb&amp;via=bigmikedesign&amp;text=Mograph%20Dancing%20Music%20Orb&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>I was trying to come up with a new way to show what the Sound Effector in Mograph can do for a lesson in <a href="http://www.bigmikedesign.com/blog/woooooah-were-halfway-there">my upcoming book</a>. I wanted to make something that was beyond the simple &#8220;Hey look at the clones scaling up to the sound of beat&#8221; animations we&#8217;ve all seen. So I created this shiny, squirmy, dancing turd rock. GENIUS. There will be a short and sweet lesson on how to create it in my book, in case your future clients demand you make one.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/mograph-dancing-music-orb/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Woooooah We&#8217;re Halfway There</title>
		<link>http://www.bigmikedesign.com/blog/woooooah-were-halfway-there</link>
		<comments>http://www.bigmikedesign.com/blog/woooooah-were-halfway-there#comments</comments>
		<pubDate>Tue, 17 May 2011 00:21:24 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Posts]]></category>
		<category><![CDATA[Sup]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[My book]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=9261</guid>
		<description><![CDATA[I have wanted to update my site but I&#8217;ve been locked in on a rather interesting and time-consuming side project. I&#8217;m halfway through the first draft of a book about how to use Cinema 4D. Yes, the same guy who cranks out a ho-hum blog post every month or so is writing an entire book. [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton9261" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fwoooooah-were-halfway-there&amp;via=bigmikedesign&amp;text=Woooooah%20We%26%238217%3Bre%20Halfway%20There&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>I have wanted to update my site but I&#8217;ve been locked in on a rather interesting and time-consuming side project. I&#8217;m halfway through the first draft of a book about how to use Cinema 4D. Yes, the same guy who cranks out a ho-hum blog post every month or so is writing an entire book. Makes perfect sense.</p>
<p>I&#8217;m still not 100% sure why I was the one asked to write this book, they could have picked a million other designers to do it. It must be because <del datetime="2011-05-09T17:27:35+00:00">I am an industry leader in 3D animation using Cinema 4D and sarcasm</del> they drew my name out of a hat or something. Whatever the reason, I didn&#8217;t ask any questions and I got to work ASAP before they changed their mind. I&#8217;m taking the project quite serious because it&#8217;s obviously a great opportunity at my age to become a published author. It&#8217;s also a much better side project, and I don&#8217;t have to waste time racking my brain trying to come up with a new tutorial or creative design file I can sell for a $1.25 at the Envato Marketplace.</p>
<p>The book will be a thorough overview of the essentials features of Cinema 4D. It will have roughly 80 short lessons that go over just about everything you need to know to become well-versed in the program. A general concept I try to infuse into the lessons is to compare how certain techniques can be achieved in Cinema 4D versus how they are accomplished in real life, and I draw from personal experience to make recommendations and encourage further exploration of the program. You could write whole books on individual components, menus, and tools within the program, so I did my best to cover the most useful and straightforward topics to turn the reader from a novice to advanced user if the book gets read from cover to cover.</p>
<p>Now if you&#8217;ll excuse me, I have to get back to channeling my unfiltered creativity and seek the proper inspiration as I forge ahead with my pièce de résistance.</p>
<p><em>Sent from my iPad 3 via WiFi at Starbucks while adjusting my dark rimmed glasses.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/woooooah-were-halfway-there/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Flame Thrower Text Tutorial</title>
		<link>http://www.bigmikedesign.com/blog/flame-thrower-text-tutorial</link>
		<comments>http://www.bigmikedesign.com/blog/flame-thrower-text-tutorial#comments</comments>
		<pubDate>Thu, 17 Mar 2011 14:32:06 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects Tutorials]]></category>
		<category><![CDATA[Cinema 4D Tutorials]]></category>
		<category><![CDATA[Featured Content]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[fire]]></category>
		<category><![CDATA[MoGraph]]></category>
		<category><![CDATA[rampant design tools]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=8342</guid>
		<description><![CDATA[I got the opportunity to use this Rampant Design Tools 3K Fire and Flame footage on some of my performance loops for Premio Lo Nuestro.</a> It's a great set of high res fire footage shot on RED One cameras and it blended in perfect with my comp.]]></description>
			<content:encoded><![CDATA[<iframe src="http://player.vimeo.com/video/20898757" width="600" height="338" frameborder="0"></iframe><div id="tweetbutton8342" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Fflame-thrower-text-tutorial&amp;via=bigmikedesign&amp;text=Flame%20Thrower%20Text%20Tutorial&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>Good fire footage is a must for every animator&#8217;s library. Fire is something so natural and organic that you can&#8217;t effectively simulate it with cheap plugins. It tends to feel fake; you have to use real fire footage in your designs if you want it to look best.</p>
<p>I got the opportunity to use this <a href="http://store.rampantdesigntools.com/pages/3K-Fire-And-Flame-Elements-Vol-1.html">Rampant Design Tools 3K Fire and Flame footage</a> on some of my <a href="http://www.bigmikedesign.com/blog/live-performance-loops-premio-lo-nuestro">performance loops for Premio Lo Nuestro.</a> It&#8217;s a great set of high res fire footage shot on RED One cameras and it blended in perfect with my comp.</p>
<p>So I did a tutorial highlighting the clips and present this example of what you can use this fire footage to create. It uses Cinema 4D and MoGraph to create our title animation and camera movements, and then After Effects to blend our 3D with out fire footage as well as turn up the heat on our animation. Wow that pun was terrible. I&#8217;m so sorry.</p>
<p><a href="http://store.rampantdesigntools.com/pages/3K-Fire-And-Flame-Elements-Vol-1.html">The footage</a> <strong>is available at 25% off using the Coupon Code: BIGMIKEDESIGN</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/flame-thrower-text-tutorial/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Live Performance Loops &#8211; Premio Lo Nuestro</title>
		<link>http://www.bigmikedesign.com/blog/live-performance-loops-premio-lo-nuestro</link>
		<comments>http://www.bigmikedesign.com/blog/live-performance-loops-premio-lo-nuestro#comments</comments>
		<pubDate>Sun, 20 Feb 2011 01:55:14 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[Awards Show]]></category>
		<category><![CDATA[Fuego]]></category>
		<category><![CDATA[Loops]]></category>
		<category><![CDATA[Prince Royce]]></category>
		<category><![CDATA[Rampant Media Design Tools]]></category>
		<category><![CDATA[Ricky Martin]]></category>
		<category><![CDATA[Spanish work]]></category>
		<category><![CDATA[Tony Dize]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/?p=7644</guid>
		<description><![CDATA[I did a some content for the show Premio Lo Nuestro this year. This is the second awards show I&#8217;ve done content for, also for the 2010 Latin Grammys. I designed the video content that goes on the screens behind the artists when they preform. It&#8217;s not just a giant TV behind them, but it&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<div id="tweetbutton7644" class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;float:left;margin-right:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2Flive-performance-loops-premio-lo-nuestro&amp;via=bigmikedesign&amp;text=Live%20Performance%20Loops%20%26%238211%3B%20Premio%20Lo%20Nuestro&amp;related=&amp;lang=en&amp;count=none" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://www.bigmikedesign.com/blog/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div><p>I did a some content for the show <strong>Premio Lo Nuestro this year.</strong> This is the second awards show I&#8217;ve done content for, also for the 2010 Latin Grammys. I designed the video content that goes on the screens behind the artists when they preform. It&#8217;s not just a giant TV behind them, but it&#8217;s little accent monitors and displays around the entire stage and venue. It&#8217;s definitely a different medium to showcase your work and requires different techniques than traditional motion design for television. In this case, the art is not the focus of the viewer, it&#8217;s supplemental to the live performance by the artist. It took me awhile to not think in terms of designing a music video, but something larger that lends itself to the style and artist of the the performance. And once I actually see the content on broadcast TV, it becomes apparent from various camera angles and perspectives that you rarely see your entire design, unless it&#8217;s a very wide camera shot. Therefore things can&#8217;t appear too big on the screen, and you also can&#8217;t focus too much on minute details because they become lost in a performance with singers, dancers, flashing lights, panning cameras, stage effects, etc.</p>
<p>I&#8217;m not sure how long these videos will last before the Univison lawyers go off on them, but I&#8217;ll try and keep them up as long as I can.</p>
<p><iframe title="YouTube video player" width="630" height="384" src="http://www.youtube.com/embed/33va5FFh0Ck" frameborder="0" allowfullscreen></iframe><br />
<br />
<a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/rm_image1.jpg"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/rm_image1.jpg" alt="" title="rm_image1" width="640" height="124" class="alignnone size-full wp-image-7772" /></a></p>
<p>The first one I did was for Ricky Martin. It was not my favorite piece by far. I was given very little time to produce this because of various hold ups with his management. I spent only a couple days designing and executing a iece that was over 3 minutes long, while my other loops were tested and fleshed out over the course of a several weeks. It was too generic for my taste, basing it on a Trapcode Form style animation was not my idea or personal cup of tea.</p>
<p><iframe title="YouTube video player" width="630" height="384" src="http://www.youtube.com/embed/dP-vxD_WTjg" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/td_image1.jpg"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/td_image1.jpg" alt="" title="rm_image1" width="640" height="121" class="alignnone size-full wp-image-7772" /></a></p>
<p>The next artist I did content for was Tony Dize. The performance was supposed to have a Japanese theme in terms of art direction, so I styled my loops accordingly. I didn&#8217;t feel like the set and stage props really tied it together, and I felt like my loops were a little out of place. The opening was a Japanese style room with sliding paper doors revealing a peace bridge scene outside. I also made a koi pond with rippling water and some koi fish I was pretty proud of. I took a still photo and manipulated it to move using some bend effects in After Effects, so it appeared to swim as a real fish. I also made some falling cherry blossom petals and falling red maple leaves for separate scenes. I originally had them paint on over the duration of the loop, but the creatives above me didn&#8217;t feel like the effect translated well to the big screens, so I left it on the paper canvas and added the final paint texture to the entire duration of the loop.</p>
<p><iframe title="YouTube video player" width="630" height="384" src="http://www.youtube.com/embed/MyUgHpaoZas" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/pr_image1.jpg"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/pr_image1.jpg" alt="" title="rm_image1" width="640" height="121" class="alignnone size-full wp-image-7772" /></a></p>
<p>I&#8217;d like to thank Nick Campbell, the Greyscale Gorilla for publishing <a href="http://greyscalegorilla.com/blog/2010/04/reflective-and-refractive-glass-block-tutorial-part-1-cinema-4d/">a tutorial</a> awhile back based on an effect he saw using reflective glass. It was pretty much exactly what my creative director described that he wanted here for Prince Royce, and I had previously viewed the tutorial so I knew what to do. I added a twist to part of it by launching the reflective glass pieces into the air and having them fall back down with gravity out of the bottom of the frame.</p>
<p><iframe title="YouTube video player" width="630" height="384" src="http://www.youtube.com/embed/KeOCBLbSzk8" frameborder="0" allowfullscreen></iframe></p>
<p><a href="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/f_image1.jpg"><img src="http://www.bigmikedesign.com/blog/wp-content/uploads/2011/02/f_image1.jpg" alt="" title="rm_image1" width="640" height="121" class="alignnone size-full wp-image-7772" /></a></p>
<p>The last artist I did was for Fuego, and it was the act thgat closed the show so that was kind of cool. Obviously being named Fuego, we tied in a fire theme. I presonally love working with fire footage, and I used this 3K FIre Footage from <a href="http://store.rampantdesigntools.com/pages/3K-Fire-And-Flame-Elements-Vol-1.html">Rampant Media Design Tools</a> for some of my content. I made some nightclub lasers, a full concert stage, dancing girls among fire, as well as various generic fire loops to tie in to his 2 song medley.</p>
<p>All in all it&#8217;s a cool gig to design for, it definitely breaks up the monotony that can come from designing the same things for TV all the time.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bigmikedesign.com/blog/live-performance-loops-premio-lo-nuestro/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Served from: www.bigmikedesign.com @ 2012-02-06 14:06:20 -->
