New Tutorial: Automated Bar Graphs with Xpresso

I produced a new tutorial for CGTuts that can be seen here. This tutorial demonstrates how to use Mograph and Xpresso in Cinema 4D to create a sort of mini-application that can be used to design and animate your own bar graphs. The Xpresso is the key, because it gives us the ability to enter and keyframe data from a control panel, and it updates automatically in our scene.

I felt deflated when I found that Andrew Kramer produced something very similar about 2 weeks ago on his site using After Effects. It’s a totally different way to make bar graphs, but it looks like I jacked the idea from him. I had developed this over a month ago, it just took awhile to produce and get it posted. I didn’t even check his site for it until someone mentioned the relation to mine. They are very different tutorials for different programs that happen to produce something similar. The timing just makes me look sketchy, oh well.

Cinema 4D Tutorial: Animated Bar Graphs with Xpresso Part 2

Check out my tutorial on CG Tuts to learn a way to create bar graphs using Mograph and Xpresso. These 2 Cinema 4D components make it so we can create our on data and input to drive the look and style of the graph. Once you create the base file, you can use it as a template to create bar graphs whenever you need to. You can export a video with graphs from Cinema 4D instead of creating a static, boring one in Powerpoint for your next presentation.

New Tutorial: Make a Subway Train Scene in Cinema 4D and After Effects

Last month I made a subway train scene using Cinema 4D and after Effects, and the folks over at Envato liked the idea so I got to produce and distribute a tutorial for them showing how to do it. So I didn’t upload this to Vimeo or embed it on my site since it is on CGTuts+, that’s the rules. So follow the link and check it out.

Cinema 4D Tutorial: Create a Realistic Subway Station Scene using Cinema 4D and After Effects Part 2

Follow the link to view my CG Tuts+ tutorial about how to create a fast-moving, 3D subway train in Cinema 4D and then composite it into a subway station photo to make a realistic scene. The modeling in done in Cinema 4D, and the compositing is done in After Effects

Cinema 4D Tutorial: Create a Realistic Subway Station Scene using Cinema 4D and After Effects Part 1

Follow the link to view my CG Tuts+ tutorial about how to create a fast-moving, 3D subway train in Cinema 4D and then composite it into a subway station photo to make a realistic scene. The modeling in done in Cinema 4D, and the compositing is done in After Effects

Aetuts+ Logo Reveal Contest Entry: Puzzle Pieces Animation

I had this idea in my head for awhile. I wanted to create a 3D model of a jigsaw puzzle that can have the pieces animated into solve it with just a few keyframes. It can be textures with whatever, it’s a puzzle so it can be a replaceable image of anything. Well I finally got around to doing it for the Aetuts+ Logo Reveal Contest.

It’s based on my old animation in Mograph, the Current Cubes animation. I thought that if you cloned puzzle pieces into a grid cloner that you could control the assembly of a whole jigsaw puzzle. You could do some could random effectors to make the pieces scatter and have it pop back into place. This logo reveal contest came up with Aetuts+ and I couldn’t come up with anything special in After Effects off the top of my head, so I grabbed the puzzle idea off my idea whiteboard and got to work. I have no graphic moral compass apparently, since I’m primarily using a 3D application to do a logo reveal for a site devoted to tutorials in a 2D application. I’m a monster.
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