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	<title>Big Mike Design &#187; 5 second project</title>
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	<link>http://www.bigmikedesign.com</link>
	<description>Michael Szabo :: Motion Designer</description>
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		<title>5 Second Project &#8211; Old Video Games Graveyard</title>
		<link>http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard</link>
		<comments>http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard#comments</comments>
		<pubDate>Sat, 04 Jul 2009 16:02:52 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[5 second project]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Look what I made]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=121</guid>
		<description><![CDATA[So this is my entry for this week&#8217;s 5 Second Project theme &#8220;Old Video Games.&#8221; I started modeling an old NES Cartridge in Cinema 4D but couldn&#8217;t figure out what exactly to do with it. I figured the theme would provoke everyone else to try and emulate old, crappy video game graphics so I wanted [...]]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="600" height="338"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=5450609&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2F5-second-project-old-video-games-graveyard&amp;via=bigmikedesign&amp;text=5+Second+Project+-+Old+Video+Games+Graveyard&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/5-second-project-old-video-games-graveyard&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>So this is my entry for this week&#8217;s <a href="http://greyscalegorilla.com/blog/2009/06/29/five-second-project-old-video-games/">5 Second Project theme &#8220;Old Video Games.&#8221;</a> I started modeling an <a href="http://ui30.gamespot.com/1693/supermariobros1_2.jpg">old NES Cartridge</a> in Cinema 4D but couldn&#8217;t figure out what exactly to do with it. I figured the theme would provoke everyone else to try and emulate old, crappy video game graphics so I wanted to do something else to differentiate myself a bit. I thought about all the old terrible games I used to play (technically I still have them) and how lame they seem nowadays, or how they were poorly designed and thus nearly impossible to actually beat, or the myth that blowing on the contact part of the cartridge would actually make the game work. Since you can <a href="http://www.google.com/search?hl=en&amp;q=nes+emulator&amp;aq=f&amp;oq=&amp;aqi=n1g10">play all these old games online with various emulators</a>, the cartridges seem dead and worthless, and visually sort of resemble a tombstone.</p>
<p>I had a few other game name ideas, but I threw out the scratch paper I jotted them down on. Using your own NES game experiences, feel free to come up with one and post it in the comments.</p>
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		<title>5 Second Project: Kick the Bucket</title>
		<link>http://www.bigmikedesign.com/blog/5-second-project-kick-the-bucket</link>
		<comments>http://www.bigmikedesign.com/blog/5-second-project-kick-the-bucket#comments</comments>
		<pubDate>Sat, 27 Jun 2009 22:11:00 +0000</pubDate>
		<dc:creator>BIGMIKE</dc:creator>
				<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[My Work]]></category>
		<category><![CDATA[5 second project]]></category>

		<guid isPermaLink="false">http://www.bigmikedesign.com/blog/?p=115</guid>
		<description><![CDATA[So I finally jumped in Greyscale Gorilla&#8217;s 5 Second Projects competition. Here is my entry/interpretation for the category of &#8220;Kick the Bucket.&#8221; I guess I can call myself a character animator now.]]></description>
			<content:encoded><![CDATA[<object type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf" width="600" height="338"><param name="allowscriptaccess" value="always"/><param name="allowfullscreen" value="true"/><param name="movie" value="http://vimeo.com/moogaloop.swf"/><param name="flashvars" value="clip_id=5352810&amp;color=00adef&amp;fullscreen=1&amp;server=vimeo.com&amp;show_byline=1&amp;show_portrait=1&amp;show_title=1"/></object><div class="tw_button" style="float:right;margin-left:5px;margin-bottom: 5px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fwww.bigmikedesign.com%2Fblog%2F5-second-project-kick-the-bucket&amp;via=bigmikedesign&amp;text=5+Second+Project%3A+Kick+the+Bucket&amp;lang=en&amp;count=none"  class="twitter-share-button">Tweet</a></div><fb:share-button href="http://www.bigmikedesign.com/blog/5-second-project-kick-the-bucket" type="icon_link"></fb:share-button><p class='fb-like'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.bigmikedesign.com/blog/5-second-project-kick-the-bucket&amp;layout=standard&amp;show_faces=true&amp;width=260&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:260px; height:26px'></iframe></p><p>So I finally jumped in <a href="http://greyscalegorilla.com/blog/2009/06/15/five-second-project-kick-the-bucket/comment-page-2/#comment-3809">Greyscale Gorilla&#8217;s 5 Second Projects competition.</a> Here is my entry/interpretation for the category of &#8220;Kick the Bucket.&#8221;</p>
<p>I guess I can call myself a character animator now.</p>
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