La Puerta de al Lado in Cinema 4D

I designed this as a segment open for the news show Aqui y Ahora similar to my Fuego Cruzado animation. This segment shows situations where people have no idea who their neighbor is, and the person may have some unique quality.

I came up with the concept to literally translate “La Puerta de al Lado” into an animation. In English it means “The door next door” so that is essentially what I based my scene around.

I designed this as a segment open for the news show Aqui y Ahora in the same respect as my Fuego Cruzado animation. This segment shows situations where people have no idea who is their neighbor, and the person may have something unique about them.

I came up with the concept to literally translate “La Puerta de al Lado” into an animation. In English it means “The door next door” so that is essentially what I based my scene around. There were some previous designs and examples other people did that the producers thought were not alluding to content in this segment enough, they were too abstract. So I tried a rather simple concept based on just a literal translation of the title and they gave me the green light to go through with it.

I created everything you see in the scene in Cinema 4D, the house, the door, the welcome mat, the door knocker, etc. I only used one stock photo to generate the reflections and use it as a background for the neighborhood in the scene. I put the house number as 1985 because that’s the year I was born in, I like to add a personal touch to my animations whenever I can. I spent a lot of time on the details, like adding dirt to the siding and windows, in order to make the house look more convincing. Nobody’s house is perfectly clean on the exterior so you have to make the model have some blemishes so it can be more believable. One area I barely spent any time on was the grass and the bushes in between the two houses. The camera whips by so fast there was no sense in creating highly detailed bushes and plants because you have no time to absorb anything other than there is a little bit of landscaping going on there. I just used an old grass set up I had done with the Hair module from awhile back.

I added a camera move and made it wobble and bounce very slightly, to look like it was on a steadycam, so that the movement wasn’t a strict point A to point B linear move. The title is revealed as stitched into a doormat, which I also created using the Hair module in Cinema 4D. The Hair module can be used for tons of other things besides just hair. Once in After Effects, All I did was some basic color corrections and added a motion blur to match it up with the camera move in Cinema 4D. The start and the end are designed to be alpha transparent so you can place video underneath it, or in this case use it as a transition from one source to another on a TV broadcast.

I enjoyed working on this piece because I got to play a variety of different roles. Instead if just animating, I was a set designer as well. I was in charge of adding different styles and decor to the front of my houses. I was trying different paint combinations for the colors of the doors and siding, I felt like I should get some swatches from Home Depot to help. I had to set up the camera moves and lighting to reveal the limited parts of the set I designed and to make sure they had a believable looking light source illuminating the exterior. I would guess it took a good week to get everything just right and I like how it turned out. I added the music and sound effects on here, I’m not sure what the broadcast version sounds like.

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