Flame Thrower Text Tutorial
Good fire footage is a must for every animator’s library. Fire is something so natural and organic that you can’t effectively simulate it with cheap plugins. It tends to feel fake; you have to use real fire footage in your designs if you want it to look best.
I got the opportunity to use this Rampant Design Tools 3K Fire and Flame footage on some of my performance loops for Premio Lo Nuestro. It’s a great set of high res fire footage shot on RED One cameras and it blended in perfect with my comp.
So I did a tutorial highlighting the clips and present this example of what you can use this fire footage to create. It uses Cinema 4D and MoGraph to create our title animation and camera movements, and then After Effects to blend our 3D with out fire footage as well as turn up the heat on our animation. Wow that pun was terrible. I’m so sorry.
The footage is available at 25% off using the Coupon Code: BIGMIKEDESIGN
Cinema 4D Tutorial: Sweep Text Using Sweep NURBS
Sweep NURBS can be used to create an interesting type of text within Cinema 4D if you use and position the right splines. This quick tutorial shows you how to make a unique style of typography that appears as if your letters extend well beyond the field of view with a deep bend off in the distance. I think it’s a very stylish way to animate text, and it’s a different take on the idea of 3D text. All you need is Cinema 4D, and maybe grab one of these cool fonts to use:
Cinema 4D Tutorial: Baseball Wall Title Sequence Part 2
Here is part 1 of my Baseball Wall Title Sequence tutorial in Cinema 4D, also with compositing and post effects in After Effects. This tutorial shows you how to recreate the titles seen on ESPN this year promoting their baseball broadcasts. All of the elements in the scene are generated in Cinema 4D to create a portion of a stadium in 3D, and then you import this into After Effects and add your own titles onto the wall.
Cinema 4D Tutorial: Baseball Wall Title Sequence Part 1
Here is part 1 of my Baseball Wall Title Sequence tutorial in Cinema 4D, also with compositing and post effects in After Effects. This tutorial shows you how to recreate the titles seen on ESPN this year promoting their baseball broadcasts. All of the elements in the scene are generated in Cinema 4D to create a portion of a stadium in 3D, and then you import this into After Effects and add your own titles onto the wall.
Cinema 4D Tutorial: Create a Realistic Subway Station Scene using Cinema 4D and After Effects Part 2
Follow the link to view my CG Tuts+ tutorial about how to create a fast-moving, 3D subway train in Cinema 4D and then composite it into a subway station photo to make a realistic scene. The modeling in done in Cinema 4D, and the compositing is done in After Effects
Cinema 4D Tutorial: Create a Realistic Subway Station Scene using Cinema 4D and After Effects Part 1
Follow the link to view my CG Tuts+ tutorial about how to create a fast-moving, 3D subway train in Cinema 4D and then composite it into a subway station photo to make a realistic scene. The modeling in done in Cinema 4D, and the compositing is done in After Effects
Cinema 4D – Model a Beach Ball
Check this tutorial out if you want to see how to model and texture a beach ball in Cinema 4D. The modeling process is pretty easy on this one and then I show you how to use the selection tag to texture the beach ball properly.
Cinema 4D – Camera Shake Tutorial
Check out this tutorial to learn how to simulate camera shake in Cinema 4D. It’s a pretty easy tutorial, but it shows you how to create User Data and use it with Xpresso, which could be good to know when designing other things down the road. Here is a ZIP file that contains the Cinema 4D project to use for this tutorial.


