Flame Thrower Text Tutorial

Good fire footage is a must for every animator’s library. Fire is something so natural and organic that you can’t effectively simulate it with cheap plugins. It tends to feel fake; you have to use real fire footage in your designs if you want it to look best.

I got the opportunity to use this Rampant Design Tools 3K Fire and Flame footage on some of my performance loops for Premio Lo Nuestro. It’s a great set of high res fire footage shot on RED One cameras and it blended in perfect with my comp.

So I did a tutorial highlighting the clips and present this example of what you can use this fire footage to create. It uses Cinema 4D and MoGraph to create our title animation and camera movements, and then After Effects to blend our 3D with out fire footage as well as turn up the heat on our animation. Wow that pun was terrible. I’m so sorry.

The footage is available at 25% off using the Coupon Code: BIGMIKEDESIGN

After Effects: Moving Curtains Reveal

This tutorial shows you how to make a set of curtains that part in the middle, and reveal any footage you desire behind it. All is a few effects (mostly fractal noise) and some keyframes before you get a nice animation. If you render this out with an alpha channel, you will have a clip of these curtains that you can just drop into any composition and you won’t have to mess with the keyframes again. It could be a cool way to reveal a movie trailer or a demo reel.

After Effects-Spider Web Animation

Tutorial: Spider Web Animation in After Effects

So here’s a tutorial that may mimic a certain theme you’ve seen before. I show you how to create a spider web in Illustrator and then animate it to catch text in After Effects. It’s not limited to just text, you could make it catch anything, even footage. Here’s a link to the font I used. I’ve also included the web I created in Illustrator, in case you don’t have that application you can still follow along. I know it’s a big file, but After Effect’s continuous rasterization was messing up the effects added to the web, so I made it big enough to not require scaling it up. Lastly, I forgot to mention one little part that makes the web a little more realistic, but I didn’t want to go back and redo part of the tutorial since it was already compressed by the time I thought of it. A spider web has slight variations in the thickness of the web, or it at least appears to. It probably has to do with how the light hits it. So there’s a way to achieve this: Just ad a solid with fractal noise as a track matte above your web. Set the track matte to luma with some setting seen here on this screenshot. It just adds a little variance to the web.

After Effects – Outer Space Galaxy with Fractal Noise

Tutorial: Outer Space Galaxy with Fractal Noise

This tutorial uses the always handy fractal noise plug-in to create different elements in an outer space scene. Space gas, planets, and star fields originate from this versatile plug-in. With the right settings you have a nice looking galaxy environment that you could move a camera through if you so choose, or it can be a good background for a title sequence.

After Effects – Paper Rip Effect

Tutorial: Paper Rip Effect in After Effects

This tutorial will show you how to make it appear that a big piece of your footage is being ripped off like a sheet of paper. It tears a top layer and reveals another layer beneath. This tutorial uses Photoshop and After Effects, and deals with alpha channels, track mattes, precomposing, and you need CC Page Turn or a similar page peel plug-in.

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