Video Training Series for X-Particles

I just wrapped up working with cmiVFX to publish a training series on the powerful particle plugin for Cinema 4D, X-Particles. It’s a 10 part and roughly 4 hour long series of tutorials that can get you familiar with the plugin that is definitely growing as a fan favorite among Cinema 4D users, and opening doors for you to create awesome particle effects in Cinema 4D.

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I have been using X-Particles for awhile now and I love how much more functionality you gain inside Cinema 4D by using it instead of the regular particle system, and I find it at least thousand times easier to use than the clunky, XPresso-based Thinking Particles. I find X-Particles feels almost like an extension of MoGraph, basically instead of Cloners you have Emitters and instead of Effectors you have Modifiers. You’ll notice how fast and stable it is right away, it previews and renders very quickly, allowing you to visually see you particle simulation change on the spot.

In these lessons I hit as many topics as I can on X-Particles as I can in about 4 hours. If you have never used the plugin I’m pretty confident after watching my training you will have a good grasp of how to use X-Particles and what you could potentially create with it. I start out going over most of the terms and tools at the base level of X-Particles, and the last few chapters get into some more advanced setups and projects. The goal as always is to give you enough information for you to be inspired to create designs on your own with the help of this new tool.

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Included with the training is a bundle of projects that you can use to follow along and breakdown how you can build these X-Particles designs. I tried to develop some projects that give a good example of how you can combine many of the different tools available to you inside the plugin, with the final result being something that would be far more difficult to create in Cinema 4D without the help of X-Particles.

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A demo of X-Particles can be found here. You should be able to follow along with the lessons just fine if you want to learn it before you commit to buying it. I feel like it’s a worthy investment for the price. The plugin is being developed further (Thinking Particles? Not so much) and it will only get more useful with better integration with Cinema 4D as we go forward.

So please head on over to cmiVFX and check out my training series if you are interested in learning some X-Particles.

New Tutorial with Motionworks: Collision Deformer

Hey head over to John Dickinson’s site Motionworks and check out this tutorial I made using the new Collision Deformer in Cinema 4D. In my book I go over this new tool in release 13, and this is a new example I developed where we create a figure object who is completely bulletproof; we animate bullets the bounce off of our hero and fall to the ground. All we need is the Collision Deformer and some dynamics.

Flame Thrower Text Tutorial

Good fire footage is a must for every animator’s library. Fire is something so natural and organic that you can’t effectively simulate it with cheap plugins. It tends to feel fake; you have to use real fire footage in your designs if you want it to look best.

I got the opportunity to use this Rampant Design Tools 3K Fire and Flame footage on some of my performance loops for Premio Lo Nuestro. It’s a great set of high res fire footage shot on RED One cameras and it blended in perfect with my comp.

So I did a tutorial highlighting the clips and present this example of what you can use this fire footage to create. It uses Cinema 4D and MoGraph to create our title animation and camera movements, and then After Effects to blend our 3D with out fire footage as well as turn up the heat on our animation. Wow that pun was terrible. I’m so sorry.

The footage is available at 25% off using the Coupon Code: BIGMIKEDESIGN

Cinema 4D Tutorial: Sweep Text Using Sweep NURBS

Sweep NURBS can be used to create an interesting type of text within Cinema 4D if you use and position the right splines. This quick tutorial shows you how to make a unique style of typography that appears as if your letters extend well beyond the field of view with a deep bend off in the distance. I think it’s a very stylish way to animate text, and it’s a different take on the idea of 3D text. All you need is Cinema 4D, and maybe grab one of these cool fonts to use:

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Cinema 4D Tutorial: Baseball Wall Title Sequence Part 2

Here is part 1 of my Baseball Wall Title Sequence tutorial in Cinema 4D, also with compositing and post effects in After Effects. This tutorial shows you how to recreate the titles seen on ESPN this year promoting their baseball broadcasts. All of the elements in the scene are generated in Cinema 4D to create a portion of a stadium in 3D, and then you import this into After Effects and add your own titles onto the wall.

Cinema 4D Tutorial: Baseball Wall Title Sequence Part 1

Here is part 1 of my Baseball Wall Title Sequence tutorial in Cinema 4D, also with compositing and post effects in After Effects. This tutorial shows you how to recreate the titles seen on ESPN this year promoting their baseball broadcasts. All of the elements in the scene are generated in Cinema 4D to create a portion of a stadium in 3D, and then you import this into After Effects and add your own titles onto the wall.

Cinema 4D Tutorial: Animated Bar Graphs with Xpresso Part 2

Check out my tutorial on CG Tuts to learn a way to create bar graphs using Mograph and Xpresso. These 2 Cinema 4D components make it so we can create our on data and input to drive the look and style of the graph. Once you create the base file, you can use it as a template to create bar graphs whenever you need to. You can export a video with graphs from Cinema 4D instead of creating a static, boring one in Powerpoint for your next presentation.

Cinema 4D Tutorial: Animated Bar Graphs With Xpresso Part 1

Check out my tutorial on CG Tuts to learn a way to create bar graphs using Mograph and Xpresso. These 2 Cinema 4D components make it so we can create our on data and input to drive the look and style of the graph. Once you create the base file, you can use it as a template to create bar graphs whenever you need to. You can export a video with graphs from Cinema 4D instead of creating a static, boring one in Powerpoint for your next presentation.

After Effects: Moving Curtains Reveal

This tutorial shows you how to make a set of curtains that part in the middle, and reveal any footage you desire behind it. All is a few effects (mostly fractal noise) and some keyframes before you get a nice animation. If you render this out with an alpha channel, you will have a clip of these curtains that you can just drop into any composition and you won’t have to mess with the keyframes again. It could be a cool way to reveal a movie trailer or a demo reel.

Cinema 4D Tutorial: Create a Realistic Subway Station Scene using Cinema 4D and After Effects Part 2

Follow the link to view my CG Tuts+ tutorial about how to create a fast-moving, 3D subway train in Cinema 4D and then composite it into a subway station photo to make a realistic scene. The modeling in done in Cinema 4D, and the compositing is done in After Effects

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