Maxon asked me to be a presenter for their software demonstration at NAB in Las Vegas this year. Naturally I accepted; it’s a pretty cool honor to have them notice your work. And of all the people in the world using and creating great stuff with Cinema 4D, I won’t ask too many questions why they chose me and instead just enjoy them bringing me out to Vegas.
Three to four years ago I was down on my luck after walking away from the glamorous lifestyle of mass producing local car commercials. I couldn’t get a design job anywhere. In September 2009 I didn’t make it past the first round of interviews for a part time job designing animated advertisements for a flat screen TV inside and Indian grocery store in Iselin, NJ. Yes apparently there were a second set of interviews for this position. That all sounds funny now that I see it typed out. Since then I got my foot in the door somewhere, I eventually got hired, I wrote a book, and enough people think I am smart and qualified enough to give me these opportunities. Honestly it’s a cool position to be in; I’m only 27 and I keep improving my knowledge and creative capabilities every year. Hopefully my presentation will share something cool and insightful about Cinema 4D. It will lean heavy on XPresso.
Check out C4D Live on Wednesday and Thursday for my presentation.
I signed up for FXPHD to learn Nuke. It’s been a while since I learned a new piece of software, and I’ve heard great things about Nuke and what it’s capable of. I feel like I almost had to because so many of the applications in my arsenal are becoming obsolete because somebody is more concerned about selling games and timewasters for phones instead of catering to the needs of creative individuals who used their stuff before it everyone else thought it was super cool and trendy.
Here’s the end results of the lessons in chapter 10 of my book on Dynamics in Cinema 4D. I cover most of the dynamic features of the program like the Dynamics Body tag, springs, connectors, Soft Body dynamics, how to make MoGraph cloners dynamic, dynamic cloth, dynamic splines, and hair.
The key advantage of using dynamics is you can create realistic looking reactions and collisions without using keyframes. You set up a world and how your objects interact, and let Cinema 4D handle the rest. In my opinion it’s one of the the more fun areas to explore in the program, you can do some very creative and interesting stuff (like making cereal for example!) with dynamics.
You can find my book avilable for purchase here.
I finally finished writing my book about Cinema 4D. I started in March and wrote 10 chapters over the course of the rest of the year. I would have been done sooner but I had to revise a decent portion of it when Maxon came out with Cinema 4D release 13 in August. Look here it’s a real thing I swear not just something I made up to sound cool.
Yikes. Kind of makes me want to go back in time and smack myself whenever I felt stumped by a stupid 5 paragraph essay in school. Teenagers are so dumb. The page count is inflated because of the formatting and the pictures. It will be 500 or so I think.
Writing was a draining process; I’d come home from work and end up just doing more work almost everyday. It’s especially tough when you aren’t really making any money until you finish and hopefully sell the damn thing. And it wasn’t just writing, I had to design dozens of projects and examples to teach the software and take screenshots of all the lessons. I can’t wait until it’s finally published and tangible instead of a Word document.
I still need to prepare some sample videos and stills to help promote it on here, but the heavy lifting is done. I’m glad I finished before the holidays and I’m looking forward to setting some these new goals, in order of increasing difficulty:
- Relax for the holidays
- Complete online traffic school for going way too fast
- Fix my Xbox
- Find and consume at least one bottle of Brooklyn Black Ops
- Learn Spanish
- Find a girl who can stomach me for more than one date
- Learn some new software. Maybe Nuke, Realflow, or Syntheyes… yea that’s right ladies
Should be fun.
I have wanted to update my site but I’ve been locked in on a rather interesting and time-consuming side project. I’m halfway through the first draft of a book about how to use Cinema 4D. Yes, the same guy who cranks out a ho-hum blog post every month or so is writing an entire book. Makes perfect sense.
I’m still not 100% sure why I was the one asked to write this book, they could have picked a million other designers to do it. It must be because
I am an industry leader in 3D animation using Cinema 4D and sarcasm they drew my name out of a hat or something. Whatever the reason, I didn’t ask any questions and I got to work ASAP before they changed their mind. I’m taking the project quite serious because it’s obviously a great opportunity at my age to become a published author. It’s also a much better side project, and I don’t have to waste time racking my brain trying to come up with a new tutorial or creative design file I can sell for a $1.25 at the Envato Marketplace.
The book will be a thorough overview of the essentials features of Cinema 4D. It will have roughly 80 short lessons that go over just about everything you need to know to become well-versed in the program. A general concept I try to infuse into the lessons is to compare how certain techniques can be achieved in Cinema 4D versus how they are accomplished in real life, and I draw from personal experience to make recommendations and encourage further exploration of the program. You could write whole books on individual components, menus, and tools within the program, so I did my best to cover the most useful and straightforward topics to turn the reader from a novice to advanced user if the book gets read from cover to cover.
Now if you’ll excuse me, I have to get back to channeling my unfiltered creativity and seek the proper inspiration as I forge ahead with my pièce de résistance.
Sent from my iPad 3 via WiFi at Starbucks while adjusting my dark rimmed glasses.
I made a tube in Cinema 4D.
I will now answer your questions about the tube:
Q: I’ve watched the tube and I’m confused. What exactly does this tube do?
A: The tube doesn’t really do anything per se, it is what it is. It moves, and then the pieces inside it move.
Q. I see. How did you go about creating this tube?
A: Well I was trying to come up with a different way of presenting/containing/revealing some text in Cinema 4D. Instead of having the letters just sit there, I put them in a tube that kind of looks like those things at the bank or the basis for Teenage Mutant Ninja Turtles. I used MoDynamics to get the right feel for the letters to behave in their new vacuum sealed world. Then I altered the position and rotation of the tube to shake things up and have the contents bounce around. I added some marbles inside there because I felt like it. Then I added reflections and materials in order to make it look cooler and we arrived at the tube which stands before us today.